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A Player Created Persistent NWN2 Role-Playing World


    Open Beta Announcements and Updates

    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

    Open Beta Announcements and Updates Empty Open Beta Announcements and Updates

    Post  Fyrekrest Mon Feb 13, 2012 3:43 am

    The server has now entered a period of open beta testing.

    We invite any players who are interested to come give the server a try. Please be aware that during this period, we are testing the systems in place and adding more stuff daily. Therefore, please expect change, and plenty of it!

    Also, the available play area is confined to a single area centered around Shadowdale for the duration of the open beta testing. When we are happy with how things are operating, we will enter our "real" play period. When we conclude our Open Beta period, we will be performing a full server wipe of all characters, as well as opening up several new areas for players, including Myth Drannor and the Underdark.

    During this time, we invite you to try out the multitude of available races and classes that we have, and we ask that you submit any errors or bugs that you find.

    For the duration of the Open Beta period, the server can be entered via gamespy in the Tech Support tab or via direct connect.

    Server name: TheForgottenRealms
    IP: 174.6.200.50:5222 (please note the port! It is not the default port!)

    Happy gaming!

    Also please note that during this time, we are placing an emphasis on testing, not role-playing, so we are allowing plenty of RP freedom during this time! Please, feel free to RP if you choose though!


    Last edited by Fyrekrest on Thu Feb 23, 2012 5:00 am; edited 2 times in total
    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Tue Feb 14, 2012 7:31 pm

    • cleaned up scripts
    • amended module variables
    • delay after speaking with the Soul of Rebirth reduced
    • quest items should be dropping more accurately
    • enabled random gold drops on enemies
    • revised treasure drop rates
    • thinned bandit spawns around Toad Knoll
    • increased nature spawns around Toad Knoll
    • extended tether range of many enemy spawns
    • begun revision and restructure of quest system
    • increased experience per enemy to increase rate of leveling during beta period
    • some quests disabled pending revision
    • lizardmen have been spotted northwest of Toad Knoll
    • ogres have been spotted northeast of Toad Knoll
    • an overgrown cave discovered northwest of Toad Knoll (CR 3)
    • a dark cave discovered northeast of Toad Knoll (CR 4)
    • a foul-smelling cave discovered northeast of Toad Knoll (CR 5)
    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Thu Feb 16, 2012 3:16 am

    • measures have been taken to protect accounts from hacking
    • all caves surrounding Toad Knoll have grown darker
    • all caves surrounding Toad Knoll now have randomized treasure chest locations and contents
    • the denizens of all caves surrounding Toad Knoll may lock or trap some of their treasure chests
    • some enemies now drop loot in addition to coins
    • the House of the Lady, the House of Plenty and the temple of Lathander now allow adventurers to rest within their temples
    • adventurers may now rest Along the North Ride before entering the swamps surrounding Toad Knoll
    • Weregund has now procured a Copper Ring of Health that he will sell to adventurers
    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Sun Feb 26, 2012 7:25 am

    • Exiting Shadowdale will now take characters to the regional overland map
    • audio updates to the following areas: Shadowdale - The River Ashaba, Shadowdale - West, Shadowdale - Central, A Shrine to Mystra, The House of Plenty, the House of the Lady, Old Skull Inn, Old Skull Inn - Suites, Weregund's General Store
    • The citizens of Shadowdale now lock some of their doors against unwanted visitors
    • The citizens of Shadowdale have now reinforced some of their doors
    • Weregund has obtained a much larger supply of gold
    • Weregund now sells basic healing potions
    • Some missing files have been added to the added class packs
    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Sat Mar 17, 2012 2:59 am

    A big update!

    • Maerimydra is now available as a destination from the caravan tutorial! This means the Underdark is now available for play!
    • Monsters should now drop different loot (mainly consumables, coins and gems) and less frequently
    • Many arms, armor and items now only available through treasure chests rather than monster drops
    • The DM Lounge has been cleaned up
    • Persistent data saving frequency increased from every 60 seconds to every 30 seconds
    • Custom Factions now in place for surface and Underdark
    • Many doors will now close after 30 seconds of being opened
    • a Do Not Disturb area has been added to contain all essential placeables and creatures and is to remain completely off limits
    • Monsters should no longer randomly blurt out "Well met."
    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Tue Mar 20, 2012 8:07 am

    • Toad Knoll has been revised! The dungeons in the area have been redesigned to bring them in line with being a lower level area.
    • The vegetation around Toad Knoll has grown denser.
    • The Appearance Changer is in! The initial implementation of the appearance changer has been added to the server. Speak to Weregund to access the changer. Expect many new costume choices as time permits me to add them!
    • Many creatures have had their range distances extended, to prevent them from turning invincible and returning to their spawn location too soon.
    • Removed the limit on characters available to each account, thereby also removing the need (and all issues related to) retiring characters.
    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Wed Mar 28, 2012 8:19 am

    • Animations and special affects added to the Dung Beetle.
    • The appearance changer has been added to the Underdark -- Speak to Terrorknife!
    • The beetles and bats around the Outskirts of Maerimydra have been adjusted.
    • Rest area added to the Alhoon cave.
    • Numerous enemies in the Underdark may now roam much further from their spawn locations.
    • Many merchants in the Underdark have now revised their pricing.
    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Fri Apr 06, 2012 6:29 am

    Update v113

    • added a destination for players trapped in "Along the North Ride"
    • converted the Toad Knoll runestone marker to an environmental object to reduce the difficulty in entering Toad Knoll
    • Campsite added to Toad Knoll - East
    • Haddie now invites adventurers to rest at her campfire
    • ambient NPCs added to Shadowdale - Central, Shadowdale - West, Shadowdale - The River Ashaba, Weregund's General Store, The House of the Lady, The House of Plenty, The Old Skull Inn, The Old Skull Inn - Suites
    • characters now recover 4 hp / level when they rest, up from 1 / level
    • many doors now changed to static
    • some non-walkable areas now marked with flora in Shadowdale - West and Shadowdale - The River Ashaba
    • The Nightscale tribe of kobolds have now replaced the Bloodscale tribe of lizardmen in Toad Knoll, including in their lair, reducing the Challenge Rating of the area
    • text descriptions have been added
    • Dagger Hills is now open to adventurers with three new dungeons and many other areas to explore!
    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Mon Apr 09, 2012 6:40 am

    Another big update!

    • The following areas have had audio added or adjusted: A Dark Den, A Quiet Grotto, Bonemaul Cave, Dagger Hills, Shattertusk Den, Crucible of Blood
    • Spawning issues have been resolved in the following areas: A Dark Den, A Quiet Grotto, Bonemaul Cave, Dagger Hills, Shattertusk Den, Crucible of Blood, Old Skull Inn - Suites
    • SetXP adjusted for the tutorial to now place surface characters at 2nd level, instead of 3rd.
    • an exit waypoint corrected for A Dark Den
    • A Dirty Mage has been reported in the Bandit Caves
    • Collecting guano just got even more fun!
    • added BTH Standing Stones
    • revised a number of quests
    • added six new quests
    • added one new deed
    • A full player-wipe has occured!
    • Quest gold and experience rewards have been increased

    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Mon Apr 09, 2012 8:35 pm

    Quick fix!

    • FR_2das.hak has been updated with an amended racialtypes.2da to clean up the allowable races upon character creation.
    • High Dawnlord Munro has returned to Shadowdale
    • several doors in Shadowdale - West have been changed to static
    • collecting bat guano just got less messy!
    • nocturnal ambient NPCs in Shadowdale - Central have changed their sleeping patterns and now frequent the town during the day
    • Helpful cartographers have annotated regional maps to include a map marker for Dagger Hills
    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Tue Apr 10, 2012 8:17 pm

    • High Dawnlord Munro Cassivar no longer wanders around Shadowdale
    • Many monsters have had their AI ranges extended
    • Many enemies in and around Toad Knoll have had their HP, damage output and AC reduced
    • Brandyn Saros should no longer be caught in an infinite loop with his quest
    • Bat Guano is now stackable and can now be sold
    • The language bar has been extended
    • Stirges have no returned to the marsh!
    • Campaign PartyMemberDying flag set to TRUE
    • Some spawns in and around Toad Knoll have been adjusted
    • Lighting has been adjusted in and around Toad Knoll
    • Lighting has been adjusted in the bat cave
    • Torches and Lanterns have been added!

    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Thu Apr 12, 2012 6:21 pm

    • Patched Horgar of the Cirle to allow him to continue along his quest line.
    • Adjusted variables on Stirge to tally for quests.
    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Sun Apr 15, 2012 6:09 am

    • Attempted to completely disable enemy ranges, thereby eliminating return and immunity issues
    • Touch of Healing feat returned to default 50% health cap
    • Horgar of the Circle's quest line has been patched again.
    Fyrekrest
    Fyrekrest
    Admin


    Posts : 346
    Join date : 2011-12-16
    Location : Vancouver, Canada

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    Post  Fyrekrest Sun Apr 22, 2012 5:33 am

    In preparation of going live, the server has been taken down and will remain down for several hours.

    Beta is now finished.

    Sponsored content


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